The Super Smash Bros. for Wii U Tournament is a weekly event for both competitive and casual players where everyone has a chance to win cash prizes! Competitors will participate in a double elimination bracket where they will play a series of matches until only one player remains.
Sign-up at the door every Thursday between 6:00 PM and 6:50 PM.
– Sign-Ups Begin: 6:00 PM
– Sign-Ups End: 6:50 PM
– Event Begins: 7:00 PM
– Event Fee: $5 (goes towards prizes)
– Venue Fee: $5 (goes towards game-time)
The event fee includes all-access gaming for the rest of the evening!
If you bring a Smash setup (includes Wii U, Super Smash Bros. for Wii U, and Gamecube Adapter), then you may be eligible for your venue fee to be waived! (limited to the first two setups brought into the facility unless more setups are needed).
– Singles: 2 stocks and 6:00 minutes.
– Custom Fighters are banned.
– Custom Moves are banned.
– The use of Equipment is banned.
– Default-size, equipment-free Mii Fighters are legal. Any Miis created for tournament play should be named after their move combination (ie “2132”). Players are not allowed to transfer any existing Miis to a setup.
>>>Starter<<< - Battlefield - Final Destination - Lylat Cruise - Smashville - Town & City >>>Counterpick<<< - Dream Land 64 * - Omega Stages ** * Treated as Battlefield during the stage striking or stage ban phase. If Battlefield is banned, then Dream Land 64 is also banned, and vice versa. ** Treated as Final Destination in striking phase. If Final Destination is struck, Omega Stages are struck and vice versa. You may only choose the following Omega Stages: Palutena’s Temple, Suzaku Castle and Wily Castle. DETAILS: - Stage Striking: Players/teams eliminate stages from the Starter stagelist until there is one stage remaining. The player who strikes first may be determined by RPS (rock, paper, scissors) best of one. The winning player/team strikes the first stage. Then the other player/team strikes two stages. Then the winning player/team strikes one more stage and the remaining stage is used for the first game of the set. - Stage Clause: A player/team may not pick the stage they most recently won on during the set, unless agreed upon by the opponent. - Stage Bans: After each game of the set, before counterpicking, the player who won the previous game may ban one stage from the stagelist. Stage bans affect each player only, meaning a player who banned a stage may counterpick that stage themselves later in the set. - Self-Destruct Moves: If a match ends with the successful use of a character’s self-destruct move, the results screen will determine the winner. - Team Colors: Players’ character colors must match their team’s color when possible, to avoid confusion (ex: Luigi on the green team must use the green costume). - DLC Characters: All DLC characters are legal (except for Cloud in Doubles) in addition to the entire cast of characters on the select screen. - Wireless Controllers: For ease of access, tournament staff recommends the use of the wired Nintendo Gamecube controller. However, The Wii U Pro controller (battery removed), Wii Remote, Wii Remote + Nunchuck, Wii Remote + Classic Controller, and the Nintendo 3DS Family in controller mode are all permitted. Violations related to wireless controller interference will be subject to DQ and possible eviction from the venue. - Glitches: Any glitches that freeze the game are banned, and the player who initiated the glitch is subject to forfeiture of the match.